Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | |
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Advances to: | |
Cost: | 20 |
HP: | 36 |
Movement: | 8 |
XP: | 36 |
Level: | 1 |
Alignment: | neutral |
ID | Dust Devil |
Abilities: | dust recuperation |
twister arcane | 5 - 2 melee | magical | |
sand storm impact | 3 - 7 ranged | swarm |
Resistances: | |
---|---|
blade | 30% |
pierce | 50% |
impact | 50% |
fire | -20% |
cold | -50% |
arcane | -40% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 50% |
Cave | 2 | 50% |
Coastal Reef | 1 | 50% |
Deep Water | 99 | 50% |
Flat | 1 | 50% |
Forest | 1 | 50% |
Frozen | 1 | 50% |
Hills | 1 | 50% |
Impassable | 99 | 50% |
Mountains | 1 | 50% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 60% |
Shallow Water | 3 | 50% |
Swamp | 3 | 50% |
Unwalkable | 2 | 50% |
Village | 1 | 50% |